Forums Index >> General >> Spore is Outstanding.
Page : <1> :
Yeah looked kinda boring... I couldn't neither really get the point of the game. Grow stuff to become bigger, eh?
Btw how many umm's you counted. ;) Probably alright game, thought, could have been more enthusiastic shower so the video wouldn't been so boring.
You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.
Looks pretty kick ass, IMO
I love my randylion
Phwoar, holy jesus! That game looked excellent! I wann go make little creatures with mental skeletons and 13 legs and make them fly ufo's!!!
That's all fine and good, but who created the video game? Don't know, do you?
YOUR GAME IS WRONG!
MINE IS THE ONLY GAME THAT IS RIGHT!
PLAY MY GAME OR YOU'RE GOING TO HELL!
Last edited: Monday, October 09, 2006 at 12:47:52 PM
Yeah, I found out about spore last may. I can't wait. Probably going to be very expensive, and need a PC to run, but for this it looks worth it. I can see how some might find it boring, but for me who designs different civilitations for fun, ti is EXCELENT!
^ nice
Pardon my rudeness, I cannot abide useless people.
I predict that the creator of this game will be assasinated by towelheads because it offends allah somehow. It looks that good.
http://www.joystiq.com/2006/10/09/sunday-ny-times-says-spore-is-special/
click! There's a nice embed in there to some eames action, which many of you may not know about, but should.
-
http://www.nytimes.com/2006/10/08/magazine/08games.html?ex=1317960000&en=d551133c9414ebbd&ei=5090&partner=rssuserland&emc=rss
Is, by any measure, a difficult way of thinking, in part because our brains did not evolve tools to perceive or intuitively understand the scales of microbes or galaxies. You can catch glimpses of the long zoom in special-effects sequences, but to understand the connections between those different scales, to understand our place in the universe of the very large and the very small, you have to take another way in. To date, books and documentaries have done the best job of making the long zoom meaningful to mass audiences, starting with Charles and Ray Eames's proto-long-zoom “Powers of Ten” documentary of the 70’s, which took the viewer from the outer cosmos to the atoms spinning in the hand of a man lying by the lake in Chicago. But a decade or two from now, when we look back at this period, it is more likely that the work that will fix the long zoom in the popular imagination will be neither a movie nor a book nor anything associated with the cultural products that dominated the 20th century. It will be a computer game.
Wow never heard of it. Looks great and fun! Imagine customizing your tank between levels... Now that's modding! %)
Very cool
Looks interesting to me.
Probably requires major amounts of time though.
^ lol no kidding. It could take me days to play a good, big, full game of Civ 2 or 3, and I was at least starting from a Caveman! Now that I have to start from a monocellular organism all the way to ruling a galaxy, it will take WEEKS of playtime! WooOOot! XD
Braaaaains. Word is, the species you populate your world with encounter other species created by other players.
that, that is fresh.
Looks interesting to me.
Probably requires major amounts of time though.
Gonna take millions of years for most of us. But I bet you'll try to do it in six thousand.
Last edited: Tuesday, October 10, 2006 at 2:39:51 PM
Very creative IMO
**..::I am thoroughly...
amused:::..**
Page : <1> :
http://video.google.com/videoplay?docid=8372603330420559198