Forums Index >> Modding >> replacebots not leaving in ded. server
Page : <1> :
I've run into that too. Very frustrating when you're trying to get a last minute league server up. Lately I've been having luck by making sure both prefs are set accordingly in;
contents/resouses/game/server
/prefs.cs:
contents/resouses/game/client
/prefs.cs:
Syncronizing the client and server prefs and deleting the compiled prefs.cs.dso files works for everything except the damn replacebots. ARRRRG!
Page : <1> :
I'm trying to run a dedicated server.
Why do the replacebots not leave when I have my prefs set accordingly in contents/resouses/game/server/prefs.cs:
$Pref::Server::DisplayOnMaster = "Always";
$Pref::Server::FloodProtectionEnabled = 1;
$Pref::Server::gameTypeIndex = "2";
$pref::Server::MaxBots = 6;
$Pref::Server::MaxChatLen = 120;
$Pref::Server::MaxPlayers = 7;
$Pref::Server::missionIndex = 4;
$pref::Server::missionWorld = 1;
$Pref::Server::Name = "Gold[bot] scrum";
$Pref::Server::PasswordEnabled = 0;
$Pref::Server::Port = 28000;
$Pref::Server::RegionMask = 2;
$pref::Server::ReplaceBots = 1
At one time I got them to start leaving when the 2nd player entered. I'm stymied on this issue.
Last edited: Friday, September 10, 2004 at 12:46:54 AM