Forums Index >> Modding >> trees and rocks
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It seems that Modwizard uses the terrain file name to determine which set of rocks/trees to use (eg. If the terrain is TT2_3.ter then the rocks will be from the spooky or blue shapes folder). If you rename your new terrain (temporarily) to a TTx_x.ter of your choice and respecify the terrain in your.mis you will be able to place objects of that set. When you have everything placed where you want then you can rename your terrain back to whatever you want and respecify the.mis terrain data.
Thats not what im talking about... :/
Yes, it is. Read it more carefully.
It is exactly the reason, and the suggested temporary solution will work fine.
-Z-
Ack.... I did read it wrong >.<
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When I try to add rocks and trees to terrains made with the torque demo... They dont appear... Whats wrong?