Forums Index >> Modding >> New mod idea The Sniper



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I would have posted the orginal here, but I didn't figure out how to regester here yet and now I have XD. Any way here it is New mod idea The Sniper . You can relpy where ever you like here or there. Plz read the replys allready posted at GG fromus because there is some helpfull info if you didn't understand what I posted. Thanks B).

Last edited: Wednesday, April 14, 2004 at 1:04:08 PM

Wednesday, April 14, 2004 at 1:03:09 PM

I think I know how to do it, just getting other tters to be able to as well would be the problem. :)

Wednesday, April 14, 2004 at 6:38:36 PM

A easier way would be to increase the power of the shot. And chang the default projectile to speedy power up!

Thursday, April 15, 2004 at 2:16:06 AM

Yea I could...but thats too easy XD. That whouldn't look to much like a sniper any way. I'd like it more relistic. Pluse some one has allready done that in one of there mods :o.

Thursday, April 15, 2004 at 1:04:14 PM

For the amer thing coud you put the radar as the amer? It wouldn´t have all the red dots and stuff on it thoguh. If possible how would you make it see through in the middle? Also how would you magnifine what the radar amer thing is over? I was also thinking the circles before the amer might get in the way how would you get rid of them? Sorry I know this is a lot of Q's, just answer as many as you can. Thanks.

Friday, April 16, 2004 at 2:35:51 PM

Right now if you could just tell me how to replace the radar with the amer. Also im working on geting rid of the back ground that you can see through in the amer. PLz help by looking in ThinkTanks/game/client/ui then editing what needs to be edited the right way. Thanks.

Last edited: Saturday, April 17, 2004 at 2:27:24 AM

Saturday, April 17, 2004 at 2:26:31 AM

 

 

I think I know how to do it, just getting other tters to be able to as well would be the problem.

 

I know you are working one halo but could you tell me what you think you would do to make it work? The radar amer thing was just an idea and doesn't have to be in it if you have something better. Thanks.

Friday, April 23, 2004 at 11:11:36 PM

Well I will try 2 do that but that magnifiecation part seems a little tough... Just dooing the radar seems hard... But I will try... :(

Friday, April 23, 2004 at 11:12:41 PM

Dunno about the radar, and I havent had time to work on it. Ill try and squeeze it in this weekend.

Saturday, April 24, 2004 at 12:11:41 AM

Well now I know 4 a fact I can do the radar as a reticle... Well u need 2 make it as the reticle (data file) but I don't know bout the magnification,... I have 2 do research but I am fixing that end on the terrain editor... So I will try2 do that 4 yas! %)

Saturday, April 24, 2004 at 12:25:55 AM

 

 

Dunno about the radar, and I havent had time to work on it. Ill try and squeeze it in this weekend.

 

As I said before we don't have to do the radar as the amer. I just need the amer biger for the magnifine part. If you have sonething better tell me plz! Also the circles will get in the way I think so how do you get rid of them? Thats the only thing I know that has been done. Thats for all your help!

Saturday, April 24, 2004 at 11:58:53 AM

OH!! I thought u wanted the radar as those! Oh but u want it as the spot! I c! I will find out that 5min max...

Saturday, April 24, 2004 at 12:04:19 PM

I think u want the volcity as 1 but thats just me then there should be none... %)

Saturday, April 24, 2004 at 12:10:37 PM

Sorry volcity don't know what that is or means. Like put that in.mis file, but I think you need it to = somthing? Any way how does that have to do with puting the radar as the red amer?? Also can some one plz tell me how to get rid of the round circles?? (not the red dot at the end though). Thanks XD.

Saturday, April 24, 2004 at 4:28:38 PM

...

Defaultprojectile.velocity = 40;

Splashprojectile.velocity = 40;

Speedyprojectile.velocity = 40;

Bounceprojectile.velocity = 40;

Those will make the reticles dissipeer I think... by the way put that at the bottem of object right end k????

Saturday, April 24, 2004 at 5:14:24 PM

I tried that it doesn't work any other ideas of how it would work (may be a different # than 40). Just wondering what does the # do any way? Thanks.

Saturday, April 24, 2004 at 9:13:48 PM

40, come on, try 400.

Saturday, April 24, 2004 at 9:18:02 PM

O.K but my game has had some problems so I keep em low.... But thats just me make it 400000000000 hehe :P

Saturday, April 24, 2004 at 11:08:13 PM

Both of thoses didn't work just try a higher number I geuss? I would like any help you have. Thanks.

Tuesday, April 27, 2004 at 12:48:27 AM

Well yeah but anyways the weapon is not coming along 2 great it's getting hard 2 magnifiy the ceter 4 the sniper part I am sry bomber it will tske me longer then I thought............ Well anyways I am trying my best!

Wednesday, April 28, 2004 at 12:45:57 PM

Thats all right gamefreak I know that your tring your best and thats all I wont. I don't even know if it's possible to magnifine something like that in TT. I will give you at least 50% creadit if not more like lets say 75% creadit. No one els is doing anything to make it work right now (including me :S). Do I need to learn something about emiters because I don't get it at all. Iv been to 187's tutorual (I think it's heres) and stil don't get it. That for all the help B).

Wednesday, April 28, 2004 at 5:41:24 PM

I am still working on it, I just cant quite get it working. I think I am getting close though.

Wednesday, April 28, 2004 at 6:31:46 PM

O..thanks Michael. You havn't reply in such awile I didn't think you were working on it any more. It seems your also working on Halo 2 mod, and this! Thanks a lot I'll give same amount of creadit to both of you XD. I just want to know how I can help on my own mod lol :P. Thanks again.

Wednesday, April 28, 2004 at 8:35:56 PM

Well I don't know y but I think he's closer then I am...

Friday, April 30, 2004 at 9:31:43 PM

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