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Hello,I was following max CR's emitter direction using special cs.
here are the instructions :

 

----------------------------------WEAPON----------------------------------
-Making an emitter work with a weapon(a trail behind a projectile)

When you want an emitter as a WEAPON, place text like the following after the //--- OBJECT WRITE END ---
Always be cautious about the names of emitters because one typo and they wont work. Make sure the name in the.mis is exactly the same as the special.cs.

------------------EXAMPLE-----------------------

Projectile
Lighttank.defaultprojectile.emitter= "Torchemitter";
Mediumtank.defaultprojectile.emitter= "Torchemitter";
Heavytank.defaultprojectile.emitter= "Torchemitter";
BabyBoss.defaultprojectile.emitter= "Torchemitter";
BossTank.defaultprojectile.emitter= "Torchemitter";

Power-Ups
Splashprojectile.emitter= "SmokeTrailEmitter";
Bounceprojectile.emitter= "SnowGunEmitter";
Speedyprojectile.emitter= "LaserEmitter";

Volcano Rock
VolcanoRock.emitter= "SmokeTrailEmitter";

Brain
BrainProjectile.emitter= "RocketEmitter";

Tank Smoke
DefaultTankFx.damageEmitter = "SmokeEmitter";
BabyBossFX.damageEmitter = "SmokeEmitter";
ufoFX.damageEmitter = "SmokeEmitter";

 

-----------------------------------NODE----------------------------------------
-Making an emitter work as a node(rising colored smoke)

When you want to place an emitter NODE put text like the following in the.mis file. (An emitter node is a position in space where the emitter will emit)

New ParticleEmitterNode(Lavaemitternode1) {
Datablock = "LavaEmitterNode";
position = "0.0 0.0 0.0";
rotation = "0.0 0.0 0.0 0.0";
scale = "1 1 1";
Emitter = "LavaEmitter";
Velocity = "1";
};

The position of the emitter node is dependent on you. In this example it would go over a volcano, so you would copy/past the position of the volcano and make the emitter node slightly higher.

------------------EXAMPLE-----------------------

New Volcano(target1) {
dataBlock = "VolcanoDB";
position = "43.999 -300.4456 120.123";
rotation = "0.0 0.0 0.0 0.0";
scale = "1 1 1";
lightBoost = "0";
};
new ParticleEmitterNode(Lavaemitternode1) {
Datablock = "LavaEmitterNode";
position = "43.999 -300.456 148.123";
rotation = "0.0 0.0 0.0 0.0";
scale = "1 1 1";
Emitter = "LavaEmitter";
Velocity = "1";
};

 

I really dont get it tho. Can Sombody Help ? :S

 

Thursday, April 27, 2006 at 10:31:40 AM

If your using the special.cs file then all you need be worried about is adding the data block to your mission file.

Each of these are the same essentially, with excpetion to the effect.

 

New ParticleEmitterNode(Lavaemitternode1) {
Datablock = "LavaEmitterNode";
position = "0.0 0.0 0.0"; This determines where you want the emitter placed
rotation = "0.0 0.0 0.0 0.0";
scale = "1 1 1";
Emitter = "LavaEmitter";
Velocity = "1";
};

 

To determine the position, add an element in TGE where you want the emitter, copy down the position coordinates, and delete the object. Then replace those position coordinates where I have in bold.

 

Last edited: Thursday, April 27, 2006 at 11:26:58 AM

Thursday, April 27, 2006 at 11:26:15 AM

Do I put it like this ?

 

//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {

New ScriptObject(MissionInfo) {
name = "D11:slacker 5 MIN DOWNLOAD";
author = "dash";
};
new MissionArea(MissionArea) {
Area = "-1040 -1024 2096 2064";
flightCeiling = "300";
flightCeilingRange = "20";
floor = "100";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
materialList = "~/data/skies/sky_day.dml";
cloudHeightPer[0] = "7";
cloudHeightPer[1] = "0.3";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.002";
cloudSpeed2 = "0.001";
cloudSpeed3 = "0.003";
visibleDistance = "1600";
fogDistance = "1000";
fogColor = "0.05 0.1 0.4 0";
fogStorm1 = "0";
fogStorm2 = "1";
fogStorm3 = "0";
fogVolume1 = "1 1 1";
fogVolume2 = "1 1 1";
fogVolume3 = "1 -100 102";
fogVolumeColor1 = "1 1 1 1";
fogVolumeColor2 = "1 1 1 1";
fogVolumeColor3 = "1 1 1 1";
windVelocity = "1 1 0";
windEffectPrecipitation = "0";
SkySolidColor = "0.64 0.148 0.215 0";
useSkyTextures = "1";
renderBottomTexture = "1";
noRenderBans = "0";
locked = "true";
};
new Sun() {
azimuth = "0";
elevation = "35";
color = "1 1 0.7 1";
ambient = "0.6 0.6 0.6 1";
position = "0 0 0";
locked = "true";
rotation = "1 0 0 0";
scale = "1 1 1";
direction = "0.635001 0.635001 -0.439941";
};
new SimGroup(PlayerDropPoints) {

New SimGroup(GreenPlayerDropPoints) {
};
new SimGroup(BluePlayerDropPoints) {
};
};
new TerrainBlock(terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "./terrains/details/detail1";
terrainFile = "./racingstugger.ter";
squareSize = "8";
emptySquares = "852064 65741 393571 197220 140653 140909 148065 84994 85250 216578 348377 414169 414425 86837 414681 87093 349401 87349 349657 87605 87861 153653 219445 219701 219957 285749 286005 220725 155445 90165 419370 354090 354346 223531 223787 158508 93787 94043 94299 96781 97037 162829 228620 294412 360204 360460 366306 366562 104513 366818";
bumpScale = "1";
bumpOffset = "0.01";
zeroBumpScale = "8";
tile = "1";
position = "-1024 -1024 0";
locked = "true"
;New ParticleEmitterNode(SmokerRed) {
Datablock = "LavaEmitterNode";
position = "6.5.7.9 4.6";
rotation = "0.0 0.0 0.0 0.0";
scale = "1 1 1";
Emitter = "LavaEmitter";
Velocity = "1";
};
};
//--- OBJECT WRITE END ---

 

When I do that it just crashes my mission :(

Last edited: Thursday, April 27, 2006 at 11:56:39 AM

Thursday, April 27, 2006 at 11:52:55 AM

Here's an example form my Lavaland mod

Note, these emitters are new. This is an example for you to use as formatting.

 

//--- OBJECT WRITE BEGIN ---
//Created with ModWizard v1.3
//Please remember to put 'MOD' at the beginning of your server name.
new SimGroup(MissionGroup) {
musicTrack = "";

New ScriptObject(MissionInfo) {
name = "Lava Testing";
author = "gnomie";
};
new MissionArea(MissionArea) {
area = "-248 -240 512 288";
flightCeiling = "300";
flightCeilingRange = "20";
floor = "120";
locked = "";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
visibleDistance = "1600";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.640000 0.148000 0.215000 0.000000";
fogDistance = "1000";
fogColor = "1.900000 1.200000 0.000000 1.000000";
fogVolume1 = "1 1 1";
fogVolume2 = "1 1 1";
fogVolume3 = "1 1 109";
materialList = "game/data/skies/volcanic/sky_day.dml";
windVelocity = "1 1 0";
windEffectPrecipitation = "0";
noRenderBans = "0";
fogVolumeColor1 = "1.000000 1.000000 1.000000 1.000000";
fogVolumeColor2 = "1.000000 1.000000 1.000000 1.000000";
fogVolumeColor3 = "1.000000 1.000000 1.000000 1.000000";
cloudSpeed3 = "0.003";
cloudSpeed1 = "0.002";
cloudHeightPer0 = "7";
locked = "true";
cloudHeightPer2 = "0.199973";
cloudHeightPer1 = "0.3";
cloudSpeed2 = "0.001";
};
new Sun() {
direction = "0.635001 0.635001 -0.439941";
color = "1.000000 1.000000 0.700000 1.000000";
ambient = "0.600000 0.600000 0.600000 1.000000";
scale = "1 1 1";
locked = "true";
rotation = "1 0 0 0";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "game/data/missions/terrains/details/detail1";
terrainFile = "game/data/missions/lava2.ter";
squareSize = "8";
tile = "1";
blockShift = "8";
locked = "true";
position = "-1024 -1024 0";
};
new SimGroup(PlayerDropPoints) {
new SimGroup(GreenPlayerDropPoints) {
};
new SimGroup(BluePlayerDropPoints) {
};
};
new TSStatic() {
position = "-135.573 -61.9649 169.028";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-142.215 -76.4459 170.427";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush03.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-138.25 -33.8694 167.088";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush01.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-129.976 -48.1744 168.934";
rotation = "0 0 1 108.862";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-226.622 -42.2851 177.601";
rotation = "0 0 1 118.029";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-191.14 0.23916 175.451";
rotation = "0 0 1 206.447";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-210.054 -73.9267 171.836";
rotation = "0 0 1 33.2315";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree05.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-165.601 -78.3683 161.537";
rotation = "-0.369433 -0.0135368 0.929159 173.123";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-194.051 -81.8076 161.02";
rotation = "-0.0327488 -0.915007 -0.402107 61.9955";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-65.4996 -43.9741 150.269";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree03.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-96.0117 -91.0987 160.268";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree01.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-100.6 -18.2966 156.09";
rotation = "0 0 1 199.572";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree05.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-58.5297 -186.072 146.607";
rotation = "0 0 1 28.0749";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-61.0376 -122.286 143.485";
rotation = "0 0 1 195.561";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree04.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-138.18 -146.359 147.453";
rotation = "0 0 1 206.838";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-220.859 -148.342 159.718";
rotation = "0 0 1 90.5273";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree05.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-140.81 -223.955 151.999";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree03.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-197.023 -208.137 155.039";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree01.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-210.133 -186.37 157.126";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-167.271 -219.597 152.668";
rotation = "-0.211513 -0.97707 -0.0244318 13.4844";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush01.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-217.808 -13.5827 178.75";
rotation = "0 0 1 156.417";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "128.831 -42.3036 174.292";
rotation = "0 0 -1 12.0321";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "131.474 -19.5685 176.531";
rotation = "-0.305057 -0.00329365 0.952328 178.822";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "135.244 -7.39955 176.603";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush01.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "141.046 8.03018 176.465";
rotation = "1 0 0 9.74027";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "234.103 -20.2944 198.437";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush03.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "230.859 -1.3937 199.008";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "234.597 17.7177 198.042";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush01.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "201.996 -125.427 158.906";
rotation = "0 0 1 197.853";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "170.795 -136.71 158.174";
rotation = "0 0 1 169.205";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree05.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "190.04 -77.3791 174.814";
rotation = "-0.621183 -0.768857 -0.151628 9.0458";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "192.025 -182.256 148.986";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree03.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "155.765 -193.033 150.782";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree01.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "112.812 -189.984 151.945";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree04.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "112.237 -165.804 152.032";
rotation = "0 0 1 179.336";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree04.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-34.4085 -205.83 119.209";
rotation = "0 -1 0 56.7228";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-11.9305 -204.477 119.995";
rotation = "0 1 0 48.7014";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-21.0895 -147.519 123.91";
rotation = "-1 0 0 56.7228";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush01.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-0.550912 -169.26 123.519";
rotation = "0.679776 0.705861 -0.199158 45.0828";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaBush03.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-41.0788 -182.485 125.299";
rotation = "0.297252 0.780223 0.550357 217.232";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree02.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "-53.8428 -168.853 128.133";
rotation = "0.0192052 0.78917 0.613875 203.708";
scale = "1 1 1";
shapeName = "game/data/shapes/LavaLand/LavaTree02.dts";
treeLighting = "0";
lightBoost = "0";
};
new ParticleEmitterNode(VolcanoSmokeLarge02) {
position = "-201.469 -25.0924 164.75";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "VolcanoSmokeLargeEmitterNode";
emitter = "VolcanoSmokeLargeEmitter";
velocity = "1";
};
new ParticleEmitterNode(LavaExplosion01) {
position = "-201.469 -25.0924 164.75";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LavaExplosionEmitterNode";
emitter = "LavaExplosionEmitter";
velocity = "1";
};
new ParticleEmitterNode(VolcanoSmokeLarge01) {
position = "-164.595 -27.097 160.864";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "VolcanoSmokeLargeEmitterNode";
emitter = "VolcanoSmokeLargeEmitter";
velocity = "1";
};
new ParticleEmitterNode(LavaExplosion01) {
position = "-164.595 -27.097 160.864";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LavaExplosionEmitterNode";
emitter = "LavaExplosionEmitter";
velocity = "1";
};
new ParticleEmitterNode(SpatteringLava01) {
position = "-180.949 -53.804 160.855";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpatteringLavaEmitterNode";
emitter = "SpatteringLavaEmitter";
velocity = "1";
};
new ParticleEmitterNode(LavaSmall01) {
position = "-182.462 -72.391 153.972";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LavaSmokeSmallEmitterNode";
emitter = "LavaSmokeSmallEmitter";
velocity = "1";
};
new ParticleEmitterNode(SpatteringLava01) {
position = "-171.485 -123.617 140.007";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpatteringLavaEmitterNode";
emitter = "SpatteringLavaEmitter";
velocity = "1";
};
new ParticleEmitterNode(LavaMedium01) {
position = "-198.993 -48.3154 165.332";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LavaSmokeMediumEmitterNode";
emitter = "LavaSmokeMediumEmitter";
velocity = "1";
};
};
//--- OBJECT WRITE END ---

 

 

 

Last edited: Thursday, April 27, 2006 at 12:33:44 PM

Thursday, April 27, 2006 at 12:33:07 PM

So your mission should look something like this

 

//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {

New ScriptObject(MissionInfo) {
name = "D11:slacker 5 MIN DOWNLOAD";
author = "dash";
};
new MissionArea(MissionArea) {
Area = "-1040 -1024 2096 2064";
flightCeiling = "300";
flightCeilingRange = "20";
floor = "100";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
materialList = "~/data/skies/sky_day.dml";
cloudHeightPer[0] = "7";
cloudHeightPer[1] = "0.3";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.002";
cloudSpeed2 = "0.001";
cloudSpeed3 = "0.003";
visibleDistance = "1600";
fogDistance = "1000";
fogColor = "0.05 0.1 0.4 0";
fogStorm1 = "0";
fogStorm2 = "1";
fogStorm3 = "0";
fogVolume1 = "1 1 1";
fogVolume2 = "1 1 1";
fogVolume3 = "1 -100 102";
fogVolumeColor1 = "1 1 1 1";
fogVolumeColor2 = "1 1 1 1";
fogVolumeColor3 = "1 1 1 1";
windVelocity = "1 1 0";
windEffectPrecipitation = "0";
SkySolidColor = "0.64 0.148 0.215 0";
useSkyTextures = "1";
renderBottomTexture = "1";
noRenderBans = "0";
locked = "true";
};
new Sun() {
azimuth = "0";
elevation = "35";
color = "1 1 0.7 1";
ambient = "0.6 0.6 0.6 1";
position = "0 0 0";
locked = "true";
rotation = "1 0 0 0";
scale = "1 1 1";
direction = "0.635001 0.635001 -0.439941";
};
new SimGroup(PlayerDropPoints) {

New SimGroup(GreenPlayerDropPoints) {
};
new SimGroup(BluePlayerDropPoints) {
};
};
new TerrainBlock(terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "./terrains/details/detail1";
terrainFile = "./racingstugger.ter";
squareSize = "8";
emptySquares = "852064 65741 393571 197220 140653 140909 148065 84994 85250 216578 348377 414169 414425 86837 414681 87093 349401 87349 349657 87605 87861 153653 219445 219701 219957 285749 286005 220725 155445 90165 419370 354090 354346 223531 223787 158508 93787 94043 94299 96781 97037 162829 228620 294412 360204 360460 366306 366562 104513 366818";
bumpScale = "1";
bumpOffset = "0.01";
zeroBumpScale = "8";
tile = "1";
position = "-1024 -1024 0";
locked = "true";
};
New ParticleEmitterNode(SmokerRed) {
Datablock = "LavaEmitterNode";
position = "6.5.7.9 4.6";
rotation = "0.0 0.0 0.0 0.0";
scale = "1 1 1";
Emitter = "LavaEmitter";
Velocity = "1";
};
};
//--- OBJECT WRITE END ---

 

 

 

Last edited: Thursday, April 27, 2006 at 12:37:27 PM

Thursday, April 27, 2006 at 12:35:32 PM

So I just put that in the mis file and it should work ?

Thursday, April 27, 2006 at 1:35:06 PM

Try it and see what happens, otherwise send me the files and I'll take a look at them. Email is in my profile.

 

Thursday, April 27, 2006 at 4:20:19 PM

Ok..im sending them,it had a few syntax errors. :[

Thursday, April 27, 2006 at 6:29:16 PM

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