Forums Index >> General >> Survivor News!
Page : <1> :
YAY! Survivals back in action!
finally!!!
O Ya GJ On Fixing That Problem CS!
HaHa ^^ You Just Got p00ne1) WanT SoMe MoRe?? 1v1 You Host It.
Well...
It was a big hit, but there were these problems:
1. There was horrible lag whenever someone entered and/or spoke in the server. Solution: My chatlogger for the admin script was so full, that when it had to log server action, lag would over come the server for 2 - 5 seconds. I guess I was afraid that deleting something in thhe chatlogger, thinking that it was important stuff. I deleted everthing (it took me 3 minutes to scroll the whole thing... I actualy took a book and put it on the mouse to use the restroom! And the issue is fixed, and the server is lag free!
2. There were 6 bots taking up the server, so only 6 people could play at a time. Solution: I modified the script so it only has the predator and 3 other bots.
...I did have some minor ones that were fixed simply! %)
Fun times... I didn't get to play the original survivor more than a few times.
Played a few tonight, and it was a good change of pace from the same thing all the time.
GGS, lots of people in there. Thanks to the Survivor team!
YAY! DJ's not hosting survivor anymore! XD
I love my randylion
I have an idea to stop hiders from hanging off the edge.
I my new Conker's mod I made a invisible wall with collision and put it right up against the wall so people couldnt drive up the wall.
So if we used that invisible wall with collision and surround the mainland with them, the people couldn't hang off and hide.
the walls only 2KB with no dts so it would download really fast.
But I guess it's your decision. :)
Last edited: Tuesday, December 13, 2005 at 5:31:27 PM
Paco has a point. There is a good reason for this, too. For example, in Medulla Mesa if we raise it to 110 fog level than the lower lands will be poisonous while the higher lands are safety for cliffhangers. I say down with cliffhangers and put that invisible wall! %)
CUC
- b20
Oh, yeah! Let them learn how to run, dodge and have fun playing instead of loitering on the wall. Cheap tactic.
CrapBlaster had some anti-cliffhanging maps a while back (for BM I think). He used fog and no cliffs on the outside edges. I think they were all stock parts, too.
I'm sorry guys, but I don't want to use paco's object. I am thinking about something much different..... But, wouldn't it be cool if the lush levels had high fog and that would hurt people. I could mod the whole lush rotation so that people would have to hope to other parts of the islands.
Hey UFO can I be a admin PLEASE :)
If you ask they won't let you..
Page : <1> :
Well, as most of you now, about a month ago, I was hosting survivor in a server called Survivor [Lush]. It was a big hit, but there were these problems:
1. There was horrible lag whenever someone entered and/or spoke in the server. Solution: My chatlogger for the admin script was so full, that when it had to log server action, lag would over come the server for 2 - 5 seconds. I guess I was afraid that deleting something in thhe chatlogger, thinking that it was important stuff. I deleted everthing (it took me 3 minutes to scroll the whole thing... I actualy took a book and put it on the mouse to use the restroom! %) and the issue is fixed, and the server is lag free!
2. There were 6 bots taking up the server, so only 6 people could play at a time. Solution: I modified the script so it only has the predator and 3 other bots.
3. All script problems are fixed and perfect! (there isn't really a solution, that was just great news! ;) )
It's up, and will be up all the time! Have fun!