Forums Index >> Modding >> Question about emitter nodes.
Page : <1> :
First off if you went maxwork's website you would notice that there is no ;
after the {
.
Next replace the "fireemitter" with "flamethroweremitternode1".Then replace where it says "tankflame" to "flamethroweremitternode".Next, add "emitter" to where it says "flamethrower". *bump*found in Maxworks FYI.
Now it looks like this:
New ParticleEmitterNode(flamethroweremitternode1) {
datablock = "flamethroweremitternode";
position = "-55.4132 -139.711 103.133";
rotation = "-0.0536228 -0.0299412 0.998112 83.885";
scale = "1 1 1";
emitter = "emitter";
velocity = "1";
};
I don't see how this helps,I have nothing named "flamethroweremitternode" or anything.
Page : <1> :
I put this right after the object I want to "Burn"
New ParticleEmitterNode(FireEmitter) {;
datablock = "TankFlame";
position = "-55.4132 -139.711 103.133";
rotation = "-0.0536228 -0.0299412 0.998112 83.885";
scale = "1 1 1";
emitter = "Flamethrower";
velocity = "1";
"Flamethrower" is the particle emitter data,and "TankFlame" is the behavior of the particles.
Where did I go wrong? What the hell do I do with this? Where do I put it?
I hate this,and don't give me a link to maxworks.
And the capitals are not a prob,I got rid of them.