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What do you mean everywhere?
FogDistance: This controls how far away the fog is visible from.
FogVolume1, fogVolume2, fogVolume3: These control layers of fog/mist. The first value in the quotation marks is the density of the fog, the second if the height at which this 'band of fog starts, and the last is the height that the band stops at. Make sure that the three layers do not overlap. For example (if floor = 60;, you might have the following:
fogVolume1 = "150 1 20";
fogVolume2 = "100 21 40";
fogVolume3 = "50 41 60";
A density value of 1 is virtually clear and a higher value (eg 300) is very thick.
Those codes control how dense the fog is. Like
fogvolume1 = "0 0 0";
fogvolume2 = "0 0 0";
fogvolume3 = "0 0 0";
Would give you completly transparent fog.
fogvolume1 = "9 9 9";
fogvolume2 = "9 9 9";
fogvolume3 = "9 9 9";
would give you fog that wouldtur your tank the color of the fog the second you touch it.
To control the visibility: find this:
visibleDistance = "1000";
1000 means it's very clear.
200 would be very dense.
Well, I thought I knew what I was I was talking about, I just didn't understand if lithium wanted dense fog or limited sight.
Max, stop causing problems. I read KBC's post and the instuctions for modwizard clearly.
Thx this has been v helpful...
You know how normally fog is just round the circumference of the map, well what im trying to do is make it so its all over the place covering everything.
Last edited: Thursday, October 07, 2004 at 2:56:20 PM
I fucking did. I was just explaining to Taurus what I meant by 'everywhere'
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I am making a mod and need the fog to be kind of.............. Everywhere and I dont know how. I tried Making the fog volume "99 99 99" but it dindn't work (I didn't think it would). So can anyone help me?