Forums Index >> Modding >> For napalm or any great modder!!!! Please read!!!!...
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Ask yourself these questions:
1: are you using a new texture that TT doesnt have?
2: are you using objects that TT doesnt have?
3: are all the filepaths correct?
If you answered yes to any of these questions, read about the solutions below:
First off, did you use anything in the torque game from the folder called demo?
if so you must start over. Nothing in your terrain must come from that folder, you must create a new folder called game in the same directory as the evil demo folder and copy the contents of the TT game folder (the one inside TT labled "game") into this new game folder.
Now that you have all the objects and textures inside this game folder, fire up your torque game and do all the editing you want.
If you want textures that are not in either game folder, put the texture of your choice in both game folders (in the same place....duh ;) ) before you create a terrain.
the same goes for new objects.
After your terrain is complete, copy the mission file and terrain file into the TT mission folder.
rename the mission TT1_(the number of the last TT1 mission + 1).mis
A note (if you are a begginer, dont insert objects. You can use modwiz for that after everything is in your TT mission folder)
If you follow these instructions carefully you will have no errors in your game, except when you try to include things TT doesnt accept (like triggers).
Now remember: if you include anything new in your server, make sure you use a dedicated server so people can download the new files on entry
I hope this clears it up for you. :P
Last edited: Friday, June 24, 2005 at 12:05:38 PM
Thanks
@ Mobble
If you still have issues with the terrain let me know. You can send me the mission and terrain files and I'll look for incompatibilities.
Napalm_tt@yahoo.com
First off, did you use anything in the torque game from the folder called demo?
if so you must start over.
Actually you don't have to start over at all. The mission and terrain files are both editable. If you open both in a text editor you can search for the word demo and replace it with the word game. This will work as long as the same item actually does reside in the path of the game folder instead of the demo folder.
Thanks I sennt u my terain, it loads in tt but the ground is covered in Fs!?!? How can I change this??????
:[ :[ :[
Last edited: Sunday, June 26, 2005 at 4:47:06 PM
That only means if you dont have the terrain in your terrain folder or your mission folder.copy and paste what ever terrain color you used to those folders
Thanks a bunch ill see if it works!!! :P
I can change terain now but Fs still show through X/
When I looked through your terrain file, every path runs through the demo folder. My suggestion would be opening up the mission in TGE and replacing each (demo located) texture with one that resides in the game folder. If none exist in the game folder, you may not have set up TGE correctly.
Does the game folder go in the demo folder? If not ware? 8( 8(
Last edited: Monday, June 27, 2005 at 10:54:40 AM
Mobble, Here are some instructions for modding. This is for windows but the concept is the same for Mac. Launching is the only difference really.
1)Download the torque demo, put it at program files/torque demo.
2)Copy the "demo" folder into the torque root folder. (It should now be named "copy of demo").
3)Rename that new folder "game".
4)In the "demo" folder, create a new batch file. (You can copy any of the files from Thinktanks' "dedicated" folder, and paste it)
5)Right click on that batch file, and choose "edit". Change the text to the following:
cd..
demo -mod game
6)Save and close the batch file.
7)Add TT shapes and terrains to your new "game" folder.
(*****Edited***
This is where you would install the expansion pack if you want additional item and textures.
8)Double click the new batch file (it may take a while to do anything, just wait) , launch up the FPS example game, and press F11. (I won't tell you how to run the world editor/terrain editor, that's a different tutorial).
There are additional resources in The Modding Resource
What you need to be aware of is where the things added are coming from. Only add things from the game directory Never from the demo directory.
Last edited: Monday, June 27, 2005 at 11:36:14 AM
This is probably a stupid question but what is a batch file and where do I get it???? :[ Aslo stupid, which is the root file?????? :[
Last edited: Tuesday, June 28, 2005 at 5:41:28 AM
Get yourself a batch file from your ThinkTanks/dedicated/ folder, if you don't have that folder you can create yourself one. It's easy. How?
Create a new NotePad text file(or whatever program you will comfortable with) and write in it
cd..
demo -mod game
Save it and let's say call it triviscool.bat (or whatever you want) :)
Now you should have a batch file.
You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.
Root folder?????? :[
X ;)
Dont wrk
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I want to transfer my awesom torque terain to TT, but it wont load and gives me a error mesage about not having the right version of torque or related art. On the bottom it also says (invalid packet). Any help would be greatly apriciated! :[ :[ :[
Last edited: Friday, June 24, 2005 at 4:37:38 AM