Forums Index >> Modding >> Coming soon: Cerebral Seafloor!
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You can't copywrite a level, but good idea! And I won't steal it.
There is no definate way to edit tank gravity/weight I am currently working on water physics
--ishbuu
@Nathan
I assumed that "copyrighting" meant to make sure everyone knows the idea was mine. I didn't mean it as in to get a patent on it or something!
@Ishbuu
These water physics you are woking on wouldn't happen to be for my mod would they? Remember I COPYRIGHTED THIS IDEA!!! So no stealing!
Actually I had this idea months before you posted here. So I really dont think (according to national copywrite laws) that I am under any penalty for you so-called "stealing" ha ha.
Yes, but do you have any proof?
You cam make breins swin like fish lol XD
U can make bubles be da projectiles and shoot sharks 4 area affeft lol :)
Ummmm, there is no shark in da game files..... That would be impossible unless you made a rock or tree in the shape of a shark, which is probably also impossible, and inserted it into da files, but I have only heard of using base Torque objects for this. I dont think its possible in other words gamefreak
Last edited: Wednesday, March 31, 2004 at 9:54:52 PM
Awwww well what about jellyfish? OH I KNOW SPONGE BOB!!! :)
No it isnt mark XD XD XD XD XD XD XD XD XD XD XD XD XD XD XD XD XD FYI me, ish, nathan, 187, and I think a few select others know how to get new objects into the game
Last edited: Wednesday, March 31, 2004 at 10:11:54 PM
Try what I said brains will be fish if you hit them you will lose a little life %) %)
For Speedy projectiles you could have electric eels, complete with electric sparks around them.
For bouncebacks you could have Angel Fish (you know the round shaped fish with lights to catch their pray) complete with a forward light!
For default you could have typhoons which are only destroyed by walls and go through opponents and damaging them. :'( However the chances of that working are 1/ 50 billion
Hehe
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Just making sure this idea is copyrighted!
I'm working on a MOD in which the tanks seem to be underwater. I'm going to use effects like fog height and colour to simulate the water. Then I'm going to alter the physics. I may even make a sound mod to go with it!
If you think you can help or have any comments please post here. The kind of help I'm looking for is if you can tell me the variables I need to alter for things like gravity. I don't want values, just the varables. If you do help you will get mentioned in the.mis file when I put it up for download.
Last edited: Wednesday, January 28, 2004 at 1:28:49 PM