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How do I get a brain cam!!!

 

Saturday, February 14, 2004 at 8:54:49 PM

You asked this in A new idea for feature in CTF.

Please don't clutter up forums like that. If you have a question like this make a single thread about it and nothing else.

Moving on:

I don't know EXACTLY how to get braincam, but I can help get you started.

In gameserverscripts ankFX.cs.dso there are a few variables to do with camera positions. Try changing the values of these variable in the.mis file of the level you want. Experiment and find out which variable does what. If you do manage to stumble across the solution, post it here so we can all use it!

 

Sunday, February 15, 2004 at 5:43:43 AM

Well I would but if some people actually also tried I would do it

But o well let me go keep trying

 

Monday, February 16, 2004 at 1:23:11 AM

Do you own dirty work :)

Monday, February 16, 2004 at 1:46:28 AM

Didnt you read the second post NATHAN O WELL IM GONNA KEEP TRYING

 

Monday, February 16, 2004 at 3:09:42 PM

Braincam was a first person veiw thing. It repositioned the camera so that you saw the game from the veiwpoint of the brain in the jar.

I think -z- made it. It didn't go down very well, but one or two people (me included!) liked it.

Monday, February 16, 2004 at 7:13:29 PM

LoL I loved it!

 

Monday, February 16, 2004 at 10:58:23 PM

I dont want u messing aroynd with the tankFX file so insert this at the end of a mis file:

DefaultTankCamera.camFocusDist = 20.0;

DefaultTankCamera.camFocusUpDist = 1.4;

DefaultTankCamera.camBackupDist = 0.0;

DefaultTankCamera.camFloatHeight = 2.5;

DefaultTankCamera.camSmooth = 0.0;

DefaultTankCamera.camSmoothTurn = 0.2;

DefaultTankCamera.camSmoothUp = 0.2;

DefaultTankCamera.camNear = 0.5;

Hope that helps

Tuesday, February 17, 2004 at 12:46:29 AM

Thank you so much scruminator you were such a big help. Please come down some time and check out my mod.

 

Tuesday, February 17, 2004 at 10:30:03 PM

THATS AWSOME!!!!!!!!!!wut other views can u get?

Wednesday, February 18, 2004 at 6:54:40 AM

I'll investigate how to get an aerial view for classic arcade action!

Monday, February 23, 2004 at 2:57:08 PM

OK, put this code in for a bird's eye view!

DefaultTankCamera.camFocusDist = 20.0;

DefaultTankCamera.camFocusUpDist = 1.4;

DefaultTankCamera.camBackupDist = 0.0;

DefaultTankCamera.camFloatHeight = 100;

DefaultTankCamera.camSmooth = 0.0;

DefaultTankCamera.camSmoothTurn = 0.2;

DefaultTankCamera.camSmoothUp = 2;

DefaultTankCamera.camNear = 0.5;

Monday, February 23, 2004 at 3:20:13 PM

THANKS

 

 

Monday, February 23, 2004 at 11:16:09 PM

No problem M3©, always here to help! :)

Tuesday, February 24, 2004 at 2:46:30 PM

Can you get it too be a little closer from above?

 

Wednesday, February 25, 2004 at 7:20:32 PM

That seems pretty easy to do...

Wednesday, February 25, 2004 at 7:56:14 PM

You guys are cool

Thursday, June 03, 2004 at 11:11:51 PM

Do we put the birds eye in.mis or main?

Tuesday, November 23, 2004 at 10:51:29 AM

Nvm

Tuesday, November 23, 2004 at 10:53:21 AM

DON'T REVIVE DEAD THREADS PEOPLE!!! Cmon just post a new one its not that hard

Tuesday, November 23, 2004 at 1:54:34 PM

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