Forums Index >> Modding >> Chat Log?
Page : <1> :
Art's Message log.cs script is here, link
And your user log should be in your game/ server/ Dash folder.
Hope this helps.
Repent
4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!
Well, NEVA, my script just works with the old version of the admin script (I think), wait till I release my admin script, that shouldnt be too long, max a month, as I've finished!
...or if you wait, I will release my complete chatlogger script that is compatible with the current Dash Scripts at the end of this week
---What I Can Tell You Now---
It now works perfectly, got all those evil functions figured out XD
It logs when people enter and leave the game as well as their chat (this means EVERYTHING they say in-game, including the use of codes etc.)
It also comes with an in-console chat function... You can talk to players within your dedicated server thru the console window...
---What Do You Want In It?---
Should it log who gets killed and by who?
any other suggestions?
Last edited: Thursday, May 12, 2005 at 7:58:59 PM
Hey art, since I dont have a site of my own, can I release this thru scriptline?
@warfare
Do you have IM? IDs in profile
Oh and u figured out how to send chat commands through the console :)
Oh well, if I could do the *secret* loading gui chatting script :P
Update!!!!
My chat logger is now only ONE FILE!! (not including the one it logs the chat in obviously...)
If you dont have it already, my chat logger will include the ability for admins to see client's private messages...
@art I do not have IM, but I have e-mail... :P
Heck, if I keep inserting more and more into this file I may have to call it the "chat expansion pack"
sounds pretty cool.... B)
Chat Log Complete!!
Anything else I should add before I release it?
Well first off what do you have XD XD umm mabey a thingy which loges who gets kicked banned sclinced ect.
Sort of, it tells you when someone failes to join your game either because they are banned or they just had an error
it tells you when someone enters the game and leaves the game
it also has in-console chat and a see-all-private-chat-ability for admins as well as logging your server's chat....
Last edited: Friday, May 13, 2005 at 8:57:46 AM
Herm, I could do that easily with 1 line of code per / code and plus 5 to 10 lines for the logging function
Oh and BTW, herm If you dont know, the chat logger WONT work on mac, as mac's TT OpenForAppend function is broken
I've got the fix tough, and it'll come on the logging script that comes toghether with the admin script, so anyone that wants to be able to use my admin script fully, or has a mac, I think you know you'll have to wait :P
Yes art.... I know how to do it, I am not THAT
dumb, that isnt very impressive
it's just some people cant follow directions, so I merly decided that a chat logger didnt need that sort of thing
I would rather my codes be user-friendly than confusing, you know what I mean?
Funny how art seems a little threatened that I might have a code people would prefer to use over his entirely new admin script... He is being a little competitive
but art does have a point, my chat logger does not work on macs
and if art was nice, he would tell me the fix :P
BTW: art, can you put my chat logger on scriptline or not, cause I can get someone else to host it if so
I'm not being that competitive, but without some changes that script will never work with my admin script, but I think you know wich script they'll prefer :)
About the mac fix, I would like to keep it a secret until my admin script is released because of some problems that may occur until its tested well in macs
I could host it in scriptline, oh and as I noticed you're getting good at scripting :), and as Scriptline is always lookin for scripters you could join :)
We're runing out of working scripters (I'm the only one that scripts at least 20 hours per week).
E-mail me if you want!
Ok art, thx!
will do!
@ Warfare
sounds great how it is. Can't wait to get me it. I can't think of anything els to add, just release it!
@ art if macs openforappend is broken then how does it log banned People :P :P :P
Heres part of the ban code (the bolded part is the append part)
If(isobject(%client) )
{
%netAddress = %client.getAddress();
%ip = scrub_ip(%netAddress);
%banlist = new FileObject();
%nm = %client.nameBase;
if(%banlist.openForAppend("game/server/dash/banlist.cs"))
{
schedule(1000,false,"centerprintall",%nm SPC $pref::Server::BanAnnouncement, 4,3);
%banlist.writeLine(%nm@"|"@%ip);
%banlist.close();
%client.delete($pref::Server::BanMessage);
return;
}
else
{
schedule(1000,false,"commandToClient",'centerprint', "BAN FAILED,TRYING KICK ",4,4);
%client.delete("YOU HAVE BEEN KICKED FOR BAD BEHAVIOR.");
schedule(1000,false,"centerprintall",%nm SPC $pref::Server::KickAnnouncement, 4,3);
return;
}
Erm, it is broken, as everyone I know that has a mac (dash also knows about the problem) cant use any commands that write to a file :)
Hmm darn then I cant finish that code........
Sorry about taking so long to release this, I have been grounded from my computer lately and havent been able to get the script to art so he can post it in ScriptLine....
I am going to try to get it to you art sometime today, hopefully...
I have e-mailed you art
I recieved it, im checking it now, oh and to join scriptline, try going to http://www.freewebs.com/scriptline
and use the "Join us" form
Oh you dont need to put an example script in, I already have one :P
[edit] Its uploaded and working, here: http://www.freewebs.com/scriptline/WChat.html
Hurry up sending the sign in form so I can update the "Our Members" page :P[/edit]
Last edited: Wednesday, May 18, 2005 at 8:56:40 AM
Hey art, cant you just put me up there? The submit button wants me to use outlook to send you an e-mail but I dont use it so....
what should I do?
Last edited: Wednesday, May 18, 2005 at 3:51:53 PM
I'll update the list, I just ask *beg* you to get yahoo or msn messenger!
Lol, not gunna happen, I have parents.....
Page : <1> :
Where can I find it? And is there place to view who came and went out of my server while I was gone?