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How can I access a mod I recently saved? :S

Saturday, October 02, 2004 at 6:41:48 PM

PLEASE HELP ME!!!

Saturday, October 02, 2004 at 7:14:46 PM

Don't double post an hour later ok?
Answer 3 questions
1.do you have a PC or mac?
2.where did you get your game?
3. Are you a demo?

Saturday, October 02, 2004 at 8:45:54 PM

1. I have a PC
2. I downloaded my game from garage games
3. I am not a demo

Im using mod wizard

Saturday, October 02, 2004 at 9:39:01 PM

The mission file will be saved to the ThinkTanks/Game/Data/Missions/ folder and will be called MWx_y.mis (eg MW1_2.mis) Simply rename this file to TT1_2.mis or for whichever map you wish to used as the base for your mod.

 

You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.

Sunday, October 03, 2004 at 8:34:59 AM

Go to :C/Program Files/GarageGames/ThinkTanks/Game/Data/Missions and make sure that you made the mod in there. There are 12 different files:
TT1_1(Medula Mesa)
TT1_2(Hypothalamus hills)
TT1_3(Cranium Crater)
TT1_4(Freudian Flats)
TT2_1(Hippocampus Hollow)
TT2_2(Comotose Canyon)
TT2_3(Greymatter Gorge)
TT2_4(Pituitary Plateau)
TT3_1(Synaptic Slopes)
TT3_2(Ganglia Gully)
TT3_3(Neurotic Nexus)
TT3_4(Receptor Ridge)
Example: If you changed the file TT2_4, then Launch the map Pituitary Plateau. Ok?

Sunday, October 03, 2004 at 2:18:07 PM

Thanks

Sunday, October 03, 2004 at 7:09:12 PM

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