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Script now released! Get it here!

The script has a feature that lets you record the IPs and join em later, lets start this thread to collect em!
Post you IP and port you use to host (usually 28000)

[edit] When posting your IP tell me if you want to be included in a "Server Package" for the quicklist feature.
As normally no server comes in the quicklist but I'm thinking of making a package with some presets servers that ppl can download if they want![/edit]

Pic:


Last edited: Friday, May 27, 2005 at 12:23:13 AM

Tuesday, May 24, 2005 at 10:25:24 PM

CrapBlaster : (70.105.209.166) Port : 28000
(Include Server package.) Name: "CrapBlaster Mods"

 

Last edited: Friday, May 27, 2005 at 9:56:55 PM

Tuesday, May 24, 2005 at 10:28:00 PM

I thinks its best if they email you their IP's instead of posting them !

 

Tuesday, May 24, 2005 at 10:31:33 PM

WOOOOOOOOOOOOOT

Tuesday, May 24, 2005 at 10:52:39 PM

Lol, I have no need to give u my address since I can't host servers :S

I will however dounload the script to join servers already in progress ;)

**..::I am thoroughly... amused:::..**

Tuesday, May 24, 2005 at 11:00:11 PM

I dont mind posting my IP or the Port

IP : 192.168.0.2
Port : Usually 28000 or 28001
Server Name : PSL8 - ScRuM ZoNe (Pedro)

 

 

 

 

Tuesday, May 24, 2005 at 11:41:40 PM

Your IP changes every time you reset your computer so I don't know how this will work. Unless you have some thing that keeps it the same, cost money and most of us don't have it. Click here to check your IP. Then try reseting your comp, your IP will be different now.

Tuesday, May 24, 2005 at 11:52:35 PM

^ That's your EXTERNAL IP. You have to connect to INTERNAL IP addresses.

Tuesday, May 24, 2005 at 11:55:32 PM

@Lonewolf
It wont change a thing, I can just copy + paste the console echos here, it echos ALL SERVER IPs to the console (if you're using one on the client, like I am :P)

@Racer
The IP will be the IP that http://www.whatismyip.com shows, as TT connects to the one you use to surf the web, just a different port.


Wednesday, May 25, 2005 at 4:47:45 PM

Ok My IP is: 82.111.116.32 - Port 28000 to 28001

 

 

 

 

Last edited: Wednesday, May 25, 2005 at 9:59:48 PM

Wednesday, May 25, 2005 at 5:14:10 PM

It should be 28000 to 28001 as TT only uses from 28000 to 28010

Check the edit in the first post!


Last edited: Wednesday, May 25, 2005 at 5:36:32 PM

Wednesday, May 25, 2005 at 5:29:54 PM

I can't post my IP cause I dont know what my port is......can someone show me how to find it?
P.S. This reminds me of my IP logger script.....should I release that?

Wednesday, May 25, 2005 at 6:18:57 PM

If you never changed anything the port is always 28000
And the IP Logger, you shouldnt do it, as if I wanted servers IPs, I just need a console log!


Wednesday, May 25, 2005 at 7:26:18 PM

129.44.238.165, pt. 28000 (confirmed by checking scripts).
Not a prob posting, it keeps changing. A LOT.

Wednesday, May 25, 2005 at 8:04:04 PM

Well, You all seem to have problem posting your IP, well, there might be, but when you host, you're already giving your ip to other ppl, ppl that have a little knowledgeon how to make a console appear when u start TT or log the console when you play it can easily get all server's IP!


Wednesday, May 25, 2005 at 8:15:32 PM

Hi Art
How can I get onboard with this
Is it ready yet?
Roo

 

Wednesday, May 25, 2005 at 10:14:25 PM

My IP 216.152.190.155 Port 28000 Please Included me in a server Package. BB

Last edited: Friday, May 27, 2005 at 8:05:34 PM

Wednesday, May 25, 2005 at 11:19:03 PM

@Boom Boom
I think thats your internal network IP! Paste the IP you see on www.whatismyip.com here, thats the correct one


Thursday, May 26, 2005 at 11:59:17 AM

Thanks Art Crazy, Sorry About That Fixed IP Above. BB

Thursday, May 26, 2005 at 5:41:18 PM

@Boom
NP

@All that already posted their IP and Pass
Please tell me if you want to be included on the server package or not!


Thursday, May 26, 2005 at 5:45:59 PM

69.76.87.7 - Port 28000 to 28001
server package yes.

Last edited: Thursday, May 26, 2005 at 5:53:06 PM

Thursday, May 26, 2005 at 5:52:35 PM

I will get my IP in once I get my dedicated server set up.

Thursday, May 26, 2005 at 6:02:23 PM

I cant post my IP as it changed constantly but this is what www.whatismyip.com said

IP - 195.172.54.85
Port 28000 or 28001

Include in Server Package!! ;)

 

 

 

 

Thursday, May 26, 2005 at 7:07:30 PM

My IP changes so I don't know if this will help or not.
IP 69.234.23.178
Port 28000 - 28001
Include in Server Package!

Friday, May 27, 2005 at 12:01:58 AM

But how do you use the script? (got the mac version)

Friday, May 27, 2005 at 5:29:24 AM

Press Command + u or Command + I (on a Mac) or Alt + u or Alt + I (on Windows)


Last edited: Friday, May 27, 2005 at 4:38:36 PM

Friday, May 27, 2005 at 4:36:03 PM

I tested this script last night and found some difficulty with it. I was on line with Chilled Lizard at the time, It seems that while I'm in a game and I tpye anything with the letter U or I the IPjoin would launch. When I command I or U again (mac) the screen would go black.
Chilled said he would check it out but went off line and I did not hear form him.

 

 

Friday, May 27, 2005 at 5:58:07 PM

I just cant block the game from using it while in-game, it is known to crash the game :(
Edit: Now it doesnt crash the game, but still shows in-game, I uploaded the windows fix... But we'll have to wait till chilly comes online to upload the Mac version


Last edited: Friday, May 27, 2005 at 6:11:22 PM

Friday, May 27, 2005 at 6:06:20 PM

TY Art!

 

Friday, May 27, 2005 at 6:51:25 PM

@ Art

Not sure if you want but, if you don't find a server you can't close the server window. You have to do control,alt,delete and shut down the game. Can you add a termination (X) to close it?
CB

 

Friday, May 27, 2005 at 7:33:13 PM
LGM

Excellent! Nice work Artcrazy and Chilled Lizard! I really appreciate this tool.

It works fine now on my mac B)

EDIT:

I haven't used it much, so didn't have time to find the bug discussed above...

Last edited: Friday, May 27, 2005 at 8:17:14 PM

Friday, May 27, 2005 at 7:37:23 PM

@CB
Just press the keybind again, if the window is opened it will close it!

@LGM
Good it works for you! Just dont use it IN-GAME until nick updates the Mac version!


Friday, May 27, 2005 at 8:20:27 PM

@All (mostly napalm)
I was able to use some functions to *delete* the bind while loading or playing and rebind it whenever we get out of a server!
I've uploaded the windows version... Mac users have to wait for chilly lizzie


Last edited: Friday, May 27, 2005 at 8:56:31 PM

Friday, May 27, 2005 at 8:49:37 PM

@CB (first post)
Thats your internal IP, give me the one www.whatismyip.com shows

@All
I'll be testing all the IPs till now, if anyone doesnt work, it shouldnt work mainly because it changes
When posting your IP post the name you want it to have in the package if you want it to be in it


Friday, May 27, 2005 at 9:04:28 PM

@ Art

Ip corrected

 

Saturday, May 28, 2005 at 1:40:07 PM

@All
SO I can test the IP to put in the package, I want everyone to set up one hour when you'll have the server up.
Please put NO pass and tell me the time in your time and also the time in my time (GMT)


Saturday, May 28, 2005 at 2:57:49 PM

@art
Servers up and should be for awhile.

 

Saturday, May 28, 2005 at 3:00:29 PM

@Nuts
They were up yesterday when I tested em, like napalm and repents
So 3 out of 9 servers were up.. I want the ones that were down up soemtime so I can test them


Saturday, May 28, 2005 at 3:03:09 PM

Well I don't use ded's servers. But since there are many players in my server when I m on it, I ll give my IP. And art I think it will be hard to check since I don't put it up at regular times but u can be sure tat it s correct. Ofcours u can include me in that package.

81.245.31.68:28000
server name "ST server"

That should be it.

Gweoraecyn
frontline of ST

Last edited: Saturday, May 28, 2005 at 3:20:36 PM

Saturday, May 28, 2005 at 3:19:53 PM

Just out of Curiousity Art. If I'm hosting more than one server will it connect? Will it give a choice of which server to enter? I do sometimes have 2 or 3 servers running.

 

Saturday, May 28, 2005 at 3:38:39 PM

Then it will go by the name, right napalm?, cuz it also saves that. I think that's how it'd work 8o

I use multi-billion dollar military satellites to find tupperware hidden in the woods... What do YOU do?

Saturday, May 28, 2005 at 3:53:03 PM

Doesnt work on my mac when I press control and the button I assigned

I have double checked everything

 

 

 

 

Saturday, May 28, 2005 at 3:54:42 PM

@Napalm
Well you cant have more than one server running on the same computer, well you can, but just one should appear on the master list (as if all did, everyone joining would go to the same server)

@Niko
Nope, it wont do that and as I said before, multiple servers with the same IP is not TT suported :) (it is but as I said, everyone that joined would go to the same server...)

@Pedro
remember you must assign it like "Command u" or something, and maybe you had a syntax erro, paste here the contents of your IPJoinMain.cs file


Saturday, May 28, 2005 at 4:15:18 PM

Maybe if Napalm changed the ports for different servers

Server 1 - 28000
Server 2 - 28001
Server 3 - 28002

And So on...

@ArtCrazy: Heres my IPJoinMain.cs:

 

// Ip Joiner By Art Crazy
// Main File
// Ported to Mac by Chilled Lizard©

//PREFS
//The Keybinds
$IpJoin::Keybind = "command I";
$SavedIP::Keybind = "command u";

//Password to use to enter servers when needed
$JoinIp::Password = "PASS";

//Saved Server List
$SavedIP::Save::IP[0] = "68.40.76.216:28000";
$SavedIP::Save::Name[0] = "Repent's Server";
$SavedIP::Save::Number = 1;

$SavedIP::Save::IP[1] = "82.111.121.37:28000";
$SavedIP::Save::Name[1] = "Pedro's Server";
$SavedIP::Save::Number = 2;

//EXEC
exec("./IpJoin.gui");
exec("./SavedIP.gui");

 

 

 

 

 

 

Last edited: Saturday, May 28, 2005 at 5:25:30 PM

Saturday, May 28, 2005 at 5:23:07 PM
LGM

@Pedro

On mac the keys are command-I or command-u, not ctrl-I or ctrl-u unless you reassigned them

(that's the modifier key right next to the spacebar)

Last edited: Saturday, May 28, 2005 at 6:03:52 PM

Saturday, May 28, 2005 at 6:03:07 PM

@LGM It says in ^^ that it is - command

 

 

 

 

Saturday, May 28, 2005 at 7:03:14 PM

@pedro

You seem to be missing the line:

 

                                        
if($Game::Hosting != 1)
{

 

It goes right under the saved server list with a space between that and the exec line.

Saturday, May 28, 2005 at 9:46:19 PM

@Art Crazy©
Actually that's not true, Pedro is closer to how it actually works.

I guess the difficulty here is that it would all depend on the order each server was started. Meaning if I started the Summer Scrum server first it would use port 28000. If I started it after another server it would use 28001. Of course when the master server is down. It's unlikely that there would be multiple servers running for others to play on, especially when most couldn't see them in the first place.

Thinking forward, people will probably post their IP address and prot number if that occured anyway.

Just curious. Thanks Art, Thanks Pedro

 

Saturday, May 28, 2005 at 10:07:00 PM

@Bomber-Thanks for the help But im on a Mac, the PC version is different

@nappy, NP- and thanks to you ive solved my own problem of hosting more than one server. I have to have a seperate TT and change the port in the /game/server/prefs.cs to port 28001 instead of 28000, then I can host 2 or more server, just keep adding 1

 

 

 

 

Last edited: Saturday, May 28, 2005 at 10:40:55 PM

Saturday, May 28, 2005 at 10:39:05 PM

@Nappy
Yea, join to IP:28001 or 28002 etc...

@Pedro
Well, it shouldnt be, the PC version has MANY bug fixes the Mac version should have too, only problem is that the porter (Chilly Lizzie) hasnt come online since... The first release of this script!


Sunday, May 29, 2005 at 1:44:14 PM

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