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Well, I have been thinking about making a couple new tanks series for TT, but I am wondering, would it be possible to have two different turrets? Like, two bullets coming out at the same time instead of one? Has a definite possiblity for some neato theme mods.

Pardon my rudeness, I cannot abide useless people.

Sunday, August 06, 2006 at 9:27:14 AM

The light tank has three turrets. So, why not?

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Pellet eating Carnivores!!!
Get Insaniquarium, you weak minded fool....

Sunday, August 06, 2006 at 9:41:58 AM

^ no, I am talking about two seperate turrets. The light tank has a rotating gun. There is still only one bullet coming out of one place.

Pardon my rudeness, I cannot abide useless people.

Sunday, August 06, 2006 at 1:29:23 PM

Already tried it and it is a no go.

Unless you somehow find a way around being able to name 2 nodes the same, there's no way it'll work. In TT, it looks for a node named "codeTurret" to use as the turret...you could possibly assign that node to 2 turrets, then they would both move, but then you would have 2 turrets that move but only have 1 shooting actual bullets. It'd probably also confuse TT to use 2 crosshairs at the same time


Sunday, August 06, 2006 at 2:08:13 PM

^hmm, didn't think about that. What about assigning a secondary function to a stationary gun, like "when you hit z, a bomb goes out.

Pardon my rudeness, I cannot abide useless people.

Sunday, August 06, 2006 at 2:13:02 PM

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