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I have this problem to where I make a TGE made mod with the color I want to show in it like the blue color for water. When I paint it in on TGE then transfer it to TT then it does not show? What can I do to change it so it can be seen in TT? If anyone can help I would greatly appreciate it. Here is a part of the terrain file from TT I think would have to be changed....tell me if I am right.......

New TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "./terrains/details/detail1";
terrainFile = "./IslandTropicsWaterfalls.ter";
squareSize = "8";
bumpScale = "1";
bumpOffset = "0.01";
zeroBumpScale = "8";
locked = "true";
position = "-1024 -1024 0";
};

This is exactly how it comes from TGE

Please help........And Thank you

 

Sunday, March 12, 2006 at 8:16:19 PM

This is how my blue water reads and it shows up in TT. I think you just need to fix the path so TT can find it.
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "game/data/terrains/details/detail1";
terrainFile = "game/data/missions/GQ'SCTF.ter";
squareSize = "8";
tile = "1";
blockShift = "8";
locked = "false";
position = "-1024 -1024 0";

 

Sunday, March 12, 2006 at 9:00:06 PM

I think what you mean is that the terrain color paints the terrain. When you go to tt, the terrain loads but the blue color is missing?

I would make sure the texture you used in TGE exists and has the same path as TGE. TT may not be able to find the texture.

 

Monday, March 13, 2006 at 6:33:00 AM

Thank you guys, I will try both ways and see if it works and let you all know

 

Monday, March 13, 2006 at 3:01:58 PM

Still can not get the other colors I would like to work to work in think tanks. Someone please send a sample of what would need to be changed. I do have all files for terrains in both tt and tge??? Do not know what else to do? Please help and thank you

 

Thursday, March 23, 2006 at 10:42:30 PM

OK, what is the exact name and file path of this water texture? It could be that it is not a TT texture, it just came with Torque.

Another thing to try: Delete the existing "game" folder in your Torque root directory. Make a backup, just in case. Copy the game folder from TT and put it in the same place as the folder you just deleted. Now open your mission in Torque. See if it loads the proper texture. If not, just fix the file paths.

Friday, March 24, 2006 at 4:29:22 PM

Player36------- I will try that to and see if it works

 

Monday, March 27, 2006 at 7:49:14 AM

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