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Lighttank.maxspeed = 90;

Lighttank.deccelrate = 90;

Lighttank.accelrate = 90;

Lighttank.antisliderate = 90;

Lighttank.suspensionrange = 6;

Lighttank.turnrate = 100;

Lighttank.gravityScale = 60;

Lighttank.defaultprojectile = "lightprojectile";

Mediumtank.defaultprojectile = "lightprojectile";

Heavytank.defaultprojectile = "lightprojectile";

Lightprojectile.count = 99999999999999999999999999999999999999999999999999;

Lightprojectile.burstcount = 999999999999999999999999999999999999999999999;

Lightprojectile.resource = "game/data/shapes/Common/powerupflash.png";

Defaultexplosion.resource = "game/data/shapes/Common/Volcanobump.png";

Lightprojectile.sizeScale = 9;

Splashprojectile.burstcount = 99999999999999999999999999999999999999999999;

Splashprojectile.count = 999999999999999999999999999999999999999999999999;

Splashprojectile.resource = "game/data/shapes/Common/jet.png";

Splashexplosion.resource = "game/data/shapes/Common/Volcanobump.png";

Splashprojectile.velocity = 400;

Bounceprojectile.count = 999999999999999999999999999999999999999999999999;

Bounceprojectile.burstcount = 99999999999999999999999999999999999999999999;

Bounceprojectile.resource = "game/data/shapes/tanks/brain.jpg";

Bounceexplosion.resource = "game/data/shapes/Common/Volcanobump.png";

Speedyprojectile.count = 9999999999999999999999999999999999999999999999999;

Speedyprojectile.burstcount = 99999999999999999999999999999999999999999999;

Speedyprojectile.resource = "game/data/shapes/Common/electro01.png";

Speedyexplosion.resource = "game/data/shapes/Common/Volcanobump.png";

Speedyprojectile.velocity = 8;

(paste this in the mis file under object write end leave 2 lines though)

Last edited: Sunday, May 02, 2004 at 5:22:07 AM

Sunday, May 02, 2004 at 5:21:30 AM

What is it called I copy em and then paste em I record that data got a name 4 it???????? :o

Sunday, May 02, 2004 at 10:19:59 AM

N/a

 

Sunday, May 02, 2004 at 1:19:59 PM

O.K

Sunday, May 02, 2004 at 1:51:45 PM

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