Forums Index >> Modding >> More wepons ! ! ! !
Page : <1> :
What is it called I copy em and then paste em I record that data got a name 4 it???????? :o
Sunday, May 02, 2004 at 10:19:59 AM
N/a
Sunday, May 02, 2004 at 1:19:59 PM
O.K
Sunday, May 02, 2004 at 1:51:45 PM
Page : <1> :
Lighttank.maxspeed = 90;
Lighttank.deccelrate = 90;
Lighttank.accelrate = 90;
Lighttank.antisliderate = 90;
Lighttank.suspensionrange = 6;
Lighttank.turnrate = 100;
Lighttank.gravityScale = 60;
Lighttank.defaultprojectile = "lightprojectile";
Mediumtank.defaultprojectile = "lightprojectile";
Heavytank.defaultprojectile = "lightprojectile";
Lightprojectile.count = 99999999999999999999999999999999999999999999999999;
Lightprojectile.burstcount = 999999999999999999999999999999999999999999999;
Lightprojectile.resource = "game/data/shapes/Common/powerupflash.png";
Defaultexplosion.resource = "game/data/shapes/Common/Volcanobump.png";
Lightprojectile.sizeScale = 9;
Splashprojectile.burstcount = 99999999999999999999999999999999999999999999;
Splashprojectile.count = 999999999999999999999999999999999999999999999999;
Splashprojectile.resource = "game/data/shapes/Common/jet.png";
Splashexplosion.resource = "game/data/shapes/Common/Volcanobump.png";
Splashprojectile.velocity = 400;
Bounceprojectile.count = 999999999999999999999999999999999999999999999999;
Bounceprojectile.burstcount = 99999999999999999999999999999999999999999999;
Bounceprojectile.resource = "game/data/shapes/tanks/brain.jpg";
Bounceexplosion.resource = "game/data/shapes/Common/Volcanobump.png";
Speedyprojectile.count = 9999999999999999999999999999999999999999999999999;
Speedyprojectile.burstcount = 99999999999999999999999999999999999999999999;
Speedyprojectile.resource = "game/data/shapes/Common/electro01.png";
Speedyexplosion.resource = "game/data/shapes/Common/Volcanobump.png";
Speedyprojectile.velocity = 8;
(paste this in the mis file under object write end leave 2 lines though)
Last edited: Sunday, May 02, 2004 at 5:22:07 AM