Forums Index >> General >> Possible to turn tt sounds off?
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You should be able to lower and raise the in-game sounds from options menu. Experience with it.
You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.
Go to your thinktanks folder, then go to the game folder, then to the client folder. Open up a file called prefs.cs
find
$pref::Audio::masterVolume = 1;
and edit the number to your desire. 1 is default, 0.5 would give you half the volume you could possible get, and 0 would make thinktanks silent. When done delete the prefs.cs.dso file
Do this
Open up main.cs file from ThinkTanks folder
(btw the defaults were for me)
Add the following code to the bottom of it and save.
//-----------------------------------------------------------------------------
// VolumeControl
//-----------------------------------------------------------------------------
//Use - and = to control volume. Default 9 bars.
//Use CTRL - and CTRL = to control music volume. Default 6 bars.
//Use Shift - and Shift = to control sfx volume. Default 9 bars.
exec("game/server/scripts/VolumeControl.cs");
Go to thinktanks/game/server/scripts/
Grap one of the.cs files and copy paste it. Rename the new file to VolumeControl.cs
Open the VolumeControl.cs and erase all the text inside it.
Go to http://ezupa.com/thinktanks/VolumeControl.cs and grap the code. Copy and paste it inside the VolumeControl.cs. Save changes. Run thinktanks. Use the key combination given earlier to control the sounds while playing.
Reread and recheck full thing if it dont work
You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.
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Is it possible to turn the shooting sounds and you have gained a pup sounds off from the game? Without having to turn sound off because id rather run other programsin the background