Forums Index >> Modding >> Talk While Loading Script Released!
Page : <1> :
The only thing I noticed AC is that while I was loading I hit "c" and started typing "I'm testing a s"c"ript. And when I hit the "c" in the word script, the chat was sent before I could finish. The hotkey needs to be dissabled during the chat.
But great idea and job AC. Love it.
Last edited: Friday, June 30, 2006 at 8:40:40 PM
^ Yes, its possible
Its strange, I see all chat messages and server messages (blue and white messages)
^^ Okay... Gonna fix it :)
CB, I cant fix your bug now... Not at my home computer, until then, just change the keybind in the prefs to like ctrl c or something like that
Art this is a silly script. I type something and I can't see anyone elses writing and my writin don't come up sometimes. Plz make it a easier thing to understand.
P.s. I got a mac :)
my blaster will destroy u!
Make sure you downloaded the mac-version. And it's really simple to understand.
@ AC : I found another bug. You do not
see eny server messages (white ones) when you're done loading.
You do not see:
NAME HERE joined the game
NAME HERE left the game
NAME HERE has been eliminated by NAME HERE
etc.
Oops, I thought you ment while you was loading.
No I don't cas.
I also don't c ppl's writin whilst Im loadin. :S :)
my blaster will destroy u!
About the servers messages disappearing, I might have overlooked it, will check when I get home.
About the script not working at ALL (or partially, like for destroyer) it is probably the cause of a bad installation, repeat everything MAINLY the part about the resolutions, and read all notes in the download page. If it still doesnt work, send me TWLprefs.cs and main.cs to my yahoo e-mail
Also remember that when "loading objects" there seems to be major lag for the client, making the chats take long to appear. Normal, and unfixable :(
Last edited: Saturday, July 01, 2006 at 11:10:18 AM
Yea that happens. The bit bout it takin long to the writin apperas. :)
my blaster will destroy u!
Nice script Art Crazy!
Update: Portugal won England today in World Cup series!
- b20
Shut up b20 they cheated did u c the referee. OMG I hate portgual.
my blaster will destroy u!
Des , England Sucks My Butt.. England Blows.
GO PORTGUAL!! %)
W/e TES we all know the referee surrported portugal. Man we should of had a penalty in the 2nd half of extra time. We all know we so won this game. :)
my blaster will destroy u!
@ Destroyer:
I wouldn't say "PORTUGAL SUCKS" when you want Art Crazyİ to do something for you. He is from portugal, which is the reason for B20 (or CompUComp) to say so. You are acting like a complete kid, noob, and even less then that.
This kind of behaviour is not right on PlanetThinkTanks, you should stand open for discussion and not destroring it with "PORTUGAL SUCKS". This shows you r not interested in anyone else, and only in your own (may I call it silly?) life.
Egocentrism aint gonna get you to the top... Not even in Fatlips crappy Top 15 list.
Sct
Last edited: Monday, July 03, 2006 at 2:39:25 AM
^Exactly
^^ Ty for saying that :)
Anywas, I've fixed the server messages bug (how could I have overlooked it, lol) and the other bug on not being able to write "c" must be fixed with a simple... Ya know, changing the bind to like "ctrl c" ;)
Once CannedSplam goes online I'll get it ported and then host the update
Awesome script AC
You deserve a reward :S
*makes a reward in gimp.*
Version 1.1 released! Fixed a few bugs including the server messages not showing, and not being able to write "c" (now you have to click ctrl/command c to chat though :( )
^ thats interesting... The never ending download bar works fine for me with this script
This is what I have for TNEDB on bottom of my main.cs. I though I saw a shorter version.
//Never Stop Download Bar by Art Crazyİ
//Script:
function onFileChunkReceived(%file, %ofs, %size)
{
loadingProgress.setValue(%ofs / %size);
%rlen = strlen(%file);
if(%rlen)
{
if($Take::GameFolder)
{
%file2 = trim( getSubStr(%file,strstr(%file,"game/")+5,%rlen));
}
else
{
%file2 = %file;
}
if( $Show::LoadType $= "FileName")
{
%fileName = %file2@"... ";
}
else if($Show::LoadType $= "FileSize")
{
%fileName = %ofs / 1000@"/"@%size / 1000@" KB downloaded...";
}
else
{
%fileName = %ofs / 1000@"/"@%size / 1000@" KB downloaded...";
LOAD_MapName.setText(%file2@"...");
}
}
loadingProgressTxt.setValue(%fileName);
}
Function onPhase1Complete()
{
LOAD_MapName.setText($GlobalUse::MapName);
}
Function onPhase2Complete()
{
LOAD_MapName.setText($GlobalUse::MapName);
}
Function handleLoadInfoMessage( %msgType, %msgString, %mapName )
{
$GlobalUse::MapName = %mapName;
// Clear all of the loading info lines:
for( %line = 0; %line < LoadingGui.qLineCount; %line++ )
LoadingGui.qLine[%line] = "";
LoadingGui.qLineCount = 0;
//
LOAD_MapName.setText(%mapName);
}
//Preferences:
//Will Take "game/" Out Of The File Name (true = yes / false = no)
$Take::GameFolder = true;
//ONLY ONE OF THESE CAN BE SELECTED:
//Shows The FileName On The Text Bar = "FileName"
//Shows The KileBytes (KB) Left To End Downloading = "FileSize"
//Shows Both = "Both"
$Show::LoadType = "Both";
//Never Stop Download Bar END
It shouldnt harm it... You sure you didnt make any syntax error...? And installed fine btw... E-mail me (yahoo addy) your main.cs...
Not got yet, will be getting tonight, will edit when I getit with any new bugs I find. I'll avoid RuneScape tonight so I can get the script and try it out :).
Hey folks its simple. Just type ctrl I to get a chat bar. If loading the people in the game will be able to see but you wont. It works, done it for years now. I have stumbled the best of modders several years ago, ah fun days.
Cloud
^ I know, its a "bug" with ignore script (bad 56k :P) but this script lets you see the chat too (and removes the annoying /ignore NAME)
I've always used a console-based script that echos the chat in the console and lets me chat with chat("text"); but this is much better :P
Page : <1> :
I finally finished this script! It adds the chathud to the loadingGui, and lets you open the messagesHud (where you put messages) with a click of "ctrl/command c" (or other key, if you change)
Only downside is that different resolutions means different messagesHud positions, wich equals a more complicated installation process... But see it anyways!
Linky
Screenshot Here
Note: The text CannedSplam sent is already fading away in that screenshot, don't worry, it stays as long as the normal chat does ;)
Last edited: Tuesday, July 04, 2006 at 1:53:36 PM