Forums Index >> Modding >> How can we have a trigger?



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How can we have a trigger? I mean, like when we pick up (a fake) powerup a message appear saying hello or something? :S


Tuesday, June 01, 2004 at 6:13:51 PM

Scripting.

Tuesday, June 01, 2004 at 7:23:34 PM

One enter function duh and a data block that points to game/data/shapes/common/powrup.dts or somtin like that

Thursday, July 29, 2004 at 1:53:45 AM


function DATABLOCK::onenter(%db,%this,%tank) {
centerprint(%tank.client, "Hello",5,2);
};

Thursday, July 29, 2004 at 6:21:30 AM

SWAT....why did u reply to a post that was made like 2 months ago......BTW......He knows it already.....Are you just trying to post something so if makes you look smart and that you know wat your talking about XD

Thursday, July 29, 2004 at 12:14:07 PM

WwmSWAT(ra:has put Billy Bob© on /ignore

Friday, July 30, 2004 at 2:05:55 AM

Lol^
btw why is everybodys thing a big tank
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Last edited: Friday, July 30, 2004 at 3:56:19 PM

Friday, July 30, 2004 at 3:55:43 PM

Lol billy is right I know it since 2/3 weeks after posting this thread so even nates code is no news


Monday, August 02, 2004 at 10:15:22 AM

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