Forums Index >> Modding >> how do you get areaeffects as normal bullets??????...
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Lighttank.defaultprojectile. BounceExplosion = "DefaultExplosion";
Lighttank.defaultprojectile.bounceFactor = "1";
Lighttank.defaultprojectile.burstCount = "1";
Lighttank.defaultprojectile.burstDelay = "1000";
Lighttank.defaultprojectile.canSave = "0";
Lighttank.defaultprojectile.className = "ProjectileData";
Lighttank.defaultprojectile.damage = "3";
Lighttank.defaultprojectile.gravityScale = "0.5";
Lighttank.defaultprojectile.inheritVelocity = "1";
Lighttank.defaultprojectile.maxRotation = "0";
Lighttank.defaultprojectile.numBounce = "0";
Lighttank.defaultprojectile.otherExplosion = "SplashExplosion";
Lighttank.defaultprojectile.ownTankExplosion = "SplashExplosion";
Lighttank.defaultprojectile.reloadTime = "1000";
Lighttank.defaultprojectile.resource = "game/data/shapes/tanks/AreaProjectile.png";
Lighttank.defaultprojectile.reticle = "OtherReticle";
Lighttank.defaultprojectile.saveOldCartridge = "1";
Lighttank.defaultprojectile.sizeScale = "0.7";
Lighttank.defaultprojectile.splashArea = "5";
Lighttank.defaultprojectile.synchBefore = "500";
Lighttank.defaultprojectile.synchTime = "1000";
Lighttank.defaultprojectile. TankExplosion = "SplashExplosion";
Lighttank.defaultprojectile.velocity = "40";
-Michael
Because I have done it before, and you dont need it all, it is just easier to edit it like that.
Oh that seems resonable. B)
Actually, you only need to type this:
Lighttank.defaultprojectile = "splashprojectile";
Dont think so, try again.
@micheal wait a sec is that mines? People were talking about it cause ive found out three ways to do other types of mines %)
There are tons of ways, trust me. :)
I no im just sayimg I found out 3 (now 4)
If you just want the splash affect then all you have to do is:
Lightprojectile.splasharea=#;
But then if you also want the look then u can do this in addition to the other thing:
Lightprojectile.resource="game/data/shapes/tanks/areaexplosion.dts";
Oh ya almost forgot this can be done with any tank just change the "lightprojectile" to heavy or medium projectile. But I would listen to Mike he IS the expert modder :P
Last edited: Monday, April 05, 2004 at 4:48:56 PM
I learn to teach. ;)
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How do you get areaeffects without a powerup pleas replie :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
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