Forums Index >> Modding >> Tank damage smoke changed on my maps?
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Pics? And maybe the elevation effects it....
I would like to know if there is a way to remove this effect from Max-CR's special.cs script
Thanks
After you put this at the end of the given mission file
HeavyTank.damageEmitter = "SmokeEmitter";
Change "SmokeEmitter" to whatever emitter you want
Don't remove it. Replace it with the original found in the original special.cs (found in the "other stuff section in the sidebar of this site)
If you remove it you wont have any smoke at all.
Warfare is correct too. You could add the original back in without deleting mine, by just changing what emitter it is using
Maybe I should do that to my special.cs? Add back the original that is.
MAX
Geez, this is all my fault, crapblaster remember when I gave you my special.cs??? That is the problem, sry bout that... 8(
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Does anyone know what changed to make the smoke I see on tanks, change to a steady cloud behind the tank? Only on my maps. TIA
Last edited: Saturday, June 18, 2005 at 3:47:59 AM