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My First Script ---> The Chat Logger

It logs the chat in your servers into a file called messageslog.cs
I made it work WITH the admin script but you have to use my messages.cs file

WARNING ---> This is a BETA version. Use at Your own risk

Instructions are inside the zip in the readme.txt

PS.A lot of people that I have given this to and are on another platform than WINDOWS seem to have a BIG problem, if you do just remove the script and wait for Future Versions

PS.2. I'm not Giving any help if this script EXPLODES

Download here

 


Last edited: Wednesday, October 06, 2004 at 5:05:25 PM

Tuesday, October 05, 2004 at 3:01:40 PM

Very cool idea! I'll test it out for Mac.

 

Tuesday, October 05, 2004 at 5:29:22 PM

Well? :S Gotta know if it is going to explode before I use it on my mac..

Tuesday, October 05, 2004 at 7:01:53 PM

Sorry, homework got in the way, and now it's dinner time. I'll eat quick! %)

 

Tuesday, October 05, 2004 at 7:04:09 PM

Oh boy this is BAD. Whenever I type anything, it freezes.

Great...time for a reinstall!

 

Tuesday, October 05, 2004 at 7:22:25 PM

Heh, good to know.

Tuesday, October 05, 2004 at 8:39:56 PM

Actually, there is a way to make the script work on a mac, but it won't log, it'll just echo to console. Spunky, I think that you forgot to add an exec line in message.cs...

Hope this helps, and Art, come out with a mac compatible version soon! Please! I want it!

DEMO ben

Tuesday, October 05, 2004 at 9:13:54 PM

I'm Sry but I said there is an unknown prob for ppl that havent got windows... (if u want it now, just get a PC. If u dont, wait..)
I hope I can get the darn problem fixed soon but I dont think it will, well in the meantime, PC users u can try it!

I'm getting dash to help me.. He says he had the same problem for his Ban Script but it looks like he got it fixed, he only doesnt know how lol

PS: MAYBE this will fix it

Try removing the exec("./MessagesLogScript.cs"); in the messages cs file and
add exec("common/server/MessagesLogScript.cs"); in the main.cs
Oh and DEMO ben you didnt anyhow forget THAT scotty is using the messages.cs I prepared for this script? It allready has the exec so maybe if it gets in the main it will work
Dont Get your hopes up, it has more chances not to work

PS.2: You can also try changing the exec path in the Message.cs file into exec("common/server/MessageLogScript.cs");


Last edited: Wednesday, October 06, 2004 at 12:10:36 PM

Wednesday, October 06, 2004 at 11:32:05 AM

Tell me when is works with a mac...

Wednesday, October 06, 2004 at 1:52:51 PM

W00000000t!

I'm back too!

Wednesday, October 06, 2004 at 2:48:32 PM

Bumpty Bumpy


Thursday, October 07, 2004 at 5:26:21 PM

 

 

PS: MAYBE this will fix it

Try removing the exec("./MessagesLogScript.cs"); in the messages cs file and
add exec("common/server/MessagesLogScript.cs"); in the main.cs
Oh and DEMO ben you didnt anyhow forget THAT scotty is using the messages.cs I prepared for this script? It allready has the exec so maybe if it gets in the main it will work
Dont Get your hopes up, it has more chances not to work

 

Erm Art, the exec goes in the SPECIAL file (found in game/server/scripts for those who don't know). Main doesn't do anything!

Yours

Saturday, December 11, 2004 at 4:16:29 AM

Leeds yes main does everything, but for objects like the gates they cant be in the main.cs so u have to put em in special.cs
I'm not that stupid to put it on the wrong file!


Saturday, December 11, 2004 at 12:26:39 PM

The link is dead.......

 

 

 

 

Tuesday, January 18, 2005 at 8:11:57 PM

Warfare this thread is old as hell the script is not usable with dash's script version anymore so dont bring bak yo threads!


Wednesday, January 19, 2005 at 6:46:54 AM

 

 

This thread is old as hell the script is not usable with dash's script version anymore

 

Sounds like a good reason to lock it down.

Wednesday, January 19, 2005 at 7:08:55 AM

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This thread has been locked

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