Forums Index >> Modding >> MoveMap
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Same thing happens to my dedicated server with the Mission Loader that Art Crazy and Chiled Lizard made. No issue for me though. Everything runs smooth for me.
- b20
Well some scripts work some don't. It displays the messlage for Mission Loader, Observer Revolution, mabye with modwizard and I cant put a fixed arrow in modwizard, and im not sure but I think Cam Switcher. I think anything with keys linked to it bugs out.
Last edited: Tuesday, June 14, 2005 at 6:10:44 PM
Its a TT bug, only way to fix it is to COMPLETLY delete all the maps TT has, and rebidn them... I'm sure I'd miss some if I did it tough... No worries, it wont harm your games...
What do you mean rebind the maps and thats a lot of maps! Will this bug be fixed and also can someone tell me what the bug is. I see the message and see things not working but I don't understand what's actually wrong.
It wont matter, if something wont work its not that problem that makes it... About rebinding all the maps... I mean rebind the keys to the things they do...
Maybe you remapped th MM with a separate script... In that case, make it so that instead of deleting MM if there IS one, not making a new one if there is one. I don't know the exact original code, so I can't help directly. But I did use that algorithm change successfully myself.
Oh cmon... Stop trying to fix this... ITS NOT A BUG!!!!
Its just something that appears in the console cos you're running dedicated and on dedicated it wont load the movemap function because NO key binds are needed!
But it wont hurt the game, nor you! If you have a problem, ITS NOT THAT THATS MAKING IT HAPPEN!!!!
Last edited: Thursday, June 16, 2005 at 10:36:19 AM
As art has tried to say, the "MoveMap" has nothing to do with modding. It is the Torque term for how different keys are assigned to do different function. So for example while you are playing the space bar is bound to respawning. But if you bring up the chat box, it changes the move map so that the space bar now used to create as a space in the text you are typing.
When you run TT with the -help flag, this functionality isn't needed, so it never initializes the script that controls the movemap and you end up with all those errors. When you run the game normally, it does initialize the script and the errors don't show up.
If you want to see, run tt with the -log flag. And then open up the console.log file in your TT directory and see if those errors are still in there.
Nice explanation 56k! I think they'll understand now... Right what I was trying to say, but I didnt mention the flags, even if I use some all the time :)
So where is console.log, I have a mac.
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I ran thinktanks -help because some of my scripts weren't working and for the ones that weren't working it said
Path to filename in TT.cs (0): Unable to find object: 'moveMap' attempting to call function 'bind'
How can I fix this and can I tell it what moveMap is or something
P.S. 8( 8( 8(