Forums Index >> Modding >> Done a new map(Almost)



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*sigh* Ok, here's the deal. I have altered the Arena map from under otter stuff, and it's playable, but there is a couple of things I need to know. Is there a way to set the heigt of the mist damage? Because the corners of the map are hazardous. 2: Is there a way to change terrain type without using Torque? I want it to be spooky, but I can't figure out how. If you want, post your e-mail address and I'll send you the deathplateau.mis, deathplateau.ter and prefs.cs needed to run the map. Help me, PTT modders! You're my only hope *fizz cracklecrackle spark*

Tuesday, January 04, 2005 at 8:20:21 PM

That "Mist damage" you are talking about is the Kill Floor.

In the.mis file,look for "floor = 90;" Higher the number,higher the floor.

Changing the terrain skins is just like skinning,go find the file and skin.

Tuesday, January 04, 2005 at 10:04:07 PM

I meant to change the terrain type for the map itself. It's supposed to be a spooky map, but I can't find a terrain type variable.

Wednesday, January 05, 2005 at 7:05:28 PM

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